java.lang.Object
io.github.sosuisen.jfxbuilder.graphics.SubSceneBuilder

public class SubSceneBuilder extends Object
The SubSceneBuilder class constructs instances of the SubScene class and offers a fluent interface for creating and configuring it.

This class includes a static create method that accepts the same arguments as the original SubScene constructor and returns an instance of the SubSceneBuilder.

You can use method chaining to call the builder methods for configuring the SubScene. Finally, invoke the build method to generate an instance of the SubScene class.

Note that intermediate builder methods are not evaluated until the build method is called, meaning they are evaluated lazily.

Author:
Hidekazu Kubota <hidekazu.kubota@gmail.com>
  • Method Details

    • create

      public static SubSceneBuilder create(Parent root, double width, double height)
      Accepts the constructor arguments of SubScene(Parent, double, double) and returns an instance of SubSceneBuilder.
      Returns:
      an instance of the SubSceneBuilder.
    • create

      public static SubSceneBuilder create(Parent root, double width, double height, boolean depthBuffer, SceneAntialiasing antiAliasing)
      Accepts the constructor arguments of SubScene(Parent, double, double, boolean, SceneAntialiasing) and returns an instance of SubSceneBuilder.
      Returns:
      an instance of the SubSceneBuilder.
    • build

      public SubScene build()
      Builds and returns an instance of the SubScene class.

      Intermediate builder methods are not evaluated until the build method is called; in other words, they are evaluated lazily.

      Returns:
      new instance of the SubScene class
    • apply

      public SubSceneBuilder apply(Consumer<SubScene> func)
      Applies a function to the SubScene instance being constructed. Most operations on the instance can be performed using this method.

      Example usage:

      apply(subScene -> subScene.setId("Main" + subScene.getTypeSelector()))
      
      Returns:
      builder instance
    • accessibleHelp

      public SubSceneBuilder accessibleHelp(String value)
      A builder method that invokes the setAccessibleHelp method on the instance being constructed.
      Returns:
      builder instance
    • accessibleRole

      public SubSceneBuilder accessibleRole(AccessibleRole value)
      A builder method that invokes the setAccessibleRole method on the instance being constructed.
      Returns:
      builder instance
    • accessibleRoleDescription

      public SubSceneBuilder accessibleRoleDescription(String value)
      A builder method that invokes the setAccessibleRoleDescription method on the instance being constructed.
      Returns:
      builder instance
    • accessibleText

      public SubSceneBuilder accessibleText(String value)
      A builder method that invokes the setAccessibleText method on the instance being constructed.
      Returns:
      builder instance
    • blendMode

      public SubSceneBuilder blendMode(BlendMode value)
      A builder method that invokes the setBlendMode method on the instance being constructed.
      Returns:
      builder instance
    • cache

      public SubSceneBuilder cache(boolean value)
      A builder method that invokes the setCache method on the instance being constructed.
      Returns:
      builder instance
    • cacheHint

      public SubSceneBuilder cacheHint(CacheHint value)
      A builder method that invokes the setCacheHint method on the instance being constructed.
      Returns:
      builder instance
    • camera

      public SubSceneBuilder camera(Camera value)
      A builder method that invokes the setCamera method on the instance being constructed.
      Returns:
      builder instance
    • clip

      public SubSceneBuilder clip(Node value)
      A builder method that invokes the setClip method on the instance being constructed.
      Returns:
      builder instance
    • cursor

      public SubSceneBuilder cursor(Cursor value)
      A builder method that invokes the setCursor method on the instance being constructed.
      Returns:
      builder instance
    • depthTest

      public SubSceneBuilder depthTest(DepthTest value)
      A builder method that invokes the setDepthTest method on the instance being constructed.
      Returns:
      builder instance
    • disable

      public SubSceneBuilder disable(boolean value)
      A builder method that invokes the setDisable method on the instance being constructed.
      Returns:
      builder instance
    • effect

      public SubSceneBuilder effect(Effect value)
      A builder method that invokes the setEffect method on the instance being constructed.
      Returns:
      builder instance
    • eventDispatcher

      public SubSceneBuilder eventDispatcher(EventDispatcher value)
      A builder method that invokes the setEventDispatcher method on the instance being constructed.
      Returns:
      builder instance
    • fill

      public SubSceneBuilder fill(Paint value)
      A builder method that invokes the setFill method on the instance being constructed.
      Returns:
      builder instance
    • focusTraversable

      public SubSceneBuilder focusTraversable(boolean value)
      A builder method that invokes the setFocusTraversable method on the instance being constructed.
      Returns:
      builder instance
    • height

      public SubSceneBuilder height(double value)
      A builder method that invokes the setHeight method on the instance being constructed.
      Returns:
      builder instance
    • id

      public SubSceneBuilder id(String value)
      A builder method that invokes the setId method on the instance being constructed.
      Returns:
      builder instance
    • inputMethodRequests

      public SubSceneBuilder inputMethodRequests(InputMethodRequests value)
      A builder method that invokes the setInputMethodRequests method on the instance being constructed.
      Returns:
      builder instance
    • layoutX

      public SubSceneBuilder layoutX(double value)
      A builder method that invokes the setLayoutX method on the instance being constructed.
      Returns:
      builder instance
    • layoutY

      public SubSceneBuilder layoutY(double value)
      A builder method that invokes the setLayoutY method on the instance being constructed.
      Returns:
      builder instance
    • managed

      public SubSceneBuilder managed(boolean value)
      A builder method that invokes the setManaged method on the instance being constructed.
      Returns:
      builder instance
    • mouseTransparent

      public SubSceneBuilder mouseTransparent(boolean value)
      A builder method that invokes the setMouseTransparent method on the instance being constructed.
      Returns:
      builder instance
    • nodeOrientation

      public SubSceneBuilder nodeOrientation(NodeOrientation orientation)
      A builder method that invokes the setNodeOrientation method on the instance being constructed.
      Returns:
      builder instance
    • onContextMenuRequested

      public SubSceneBuilder onContextMenuRequested(EventHandler<? super ContextMenuEvent> value)
      A builder method that invokes the setOnContextMenuRequested method on the instance being constructed.
      Returns:
      builder instance
    • onDragDetected

      public SubSceneBuilder onDragDetected(EventHandler<? super MouseEvent> value)
      A builder method that invokes the setOnDragDetected method on the instance being constructed.
      Returns:
      builder instance
    • onDragDone

      public SubSceneBuilder onDragDone(EventHandler<? super DragEvent> value)
      A builder method that invokes the setOnDragDone method on the instance being constructed.
      Returns:
      builder instance
    • onDragDropped

      public SubSceneBuilder onDragDropped(EventHandler<? super DragEvent> value)
      A builder method that invokes the setOnDragDropped method on the instance being constructed.
      Returns:
      builder instance
    • onDragEntered

      public SubSceneBuilder onDragEntered(EventHandler<? super DragEvent> value)
      A builder method that invokes the setOnDragEntered method on the instance being constructed.
      Returns:
      builder instance
    • onDragExited

      public SubSceneBuilder onDragExited(EventHandler<? super DragEvent> value)
      A builder method that invokes the setOnDragExited method on the instance being constructed.
      Returns:
      builder instance
    • onDragOver

      public SubSceneBuilder onDragOver(EventHandler<? super DragEvent> value)
      A builder method that invokes the setOnDragOver method on the instance being constructed.
      Returns:
      builder instance
    • onInputMethodTextChanged

      public SubSceneBuilder onInputMethodTextChanged(EventHandler<? super InputMethodEvent> value)
      A builder method that invokes the setOnInputMethodTextChanged method on the instance being constructed.
      Returns:
      builder instance
    • onKeyPressed

      public SubSceneBuilder onKeyPressed(EventHandler<? super KeyEvent> value)
      A builder method that invokes the setOnKeyPressed method on the instance being constructed.
      Returns:
      builder instance
    • onKeyReleased

      public SubSceneBuilder onKeyReleased(EventHandler<? super KeyEvent> value)
      A builder method that invokes the setOnKeyReleased method on the instance being constructed.
      Returns:
      builder instance
    • onKeyTyped

      public SubSceneBuilder onKeyTyped(EventHandler<? super KeyEvent> value)
      A builder method that invokes the setOnKeyTyped method on the instance being constructed.
      Returns:
      builder instance
    • onMouseClicked

      public SubSceneBuilder onMouseClicked(EventHandler<? super MouseEvent> value)
      A builder method that invokes the setOnMouseClicked method on the instance being constructed.
      Returns:
      builder instance
    • onMouseDragEntered

      public SubSceneBuilder onMouseDragEntered(EventHandler<? super MouseDragEvent> value)
      A builder method that invokes the setOnMouseDragEntered method on the instance being constructed.
      Returns:
      builder instance
    • onMouseDragExited

      public SubSceneBuilder onMouseDragExited(EventHandler<? super MouseDragEvent> value)
      A builder method that invokes the setOnMouseDragExited method on the instance being constructed.
      Returns:
      builder instance
    • onMouseDragOver

      public SubSceneBuilder onMouseDragOver(EventHandler<? super MouseDragEvent> value)
      A builder method that invokes the setOnMouseDragOver method on the instance being constructed.
      Returns:
      builder instance
    • onMouseDragReleased

      public SubSceneBuilder onMouseDragReleased(EventHandler<? super MouseDragEvent> value)
      A builder method that invokes the setOnMouseDragReleased method on the instance being constructed.
      Returns:
      builder instance
    • onMouseDragged

      public SubSceneBuilder onMouseDragged(EventHandler<? super MouseEvent> value)
      A builder method that invokes the setOnMouseDragged method on the instance being constructed.
      Returns:
      builder instance
    • onMouseEntered

      public SubSceneBuilder onMouseEntered(EventHandler<? super MouseEvent> value)
      A builder method that invokes the setOnMouseEntered method on the instance being constructed.
      Returns:
      builder instance
    • onMouseExited

      public SubSceneBuilder onMouseExited(EventHandler<? super MouseEvent> value)
      A builder method that invokes the setOnMouseExited method on the instance being constructed.
      Returns:
      builder instance
    • onMouseMoved

      public SubSceneBuilder onMouseMoved(EventHandler<? super MouseEvent> value)
      A builder method that invokes the setOnMouseMoved method on the instance being constructed.
      Returns:
      builder instance
    • onMousePressed

      public SubSceneBuilder onMousePressed(EventHandler<? super MouseEvent> value)
      A builder method that invokes the setOnMousePressed method on the instance being constructed.
      Returns:
      builder instance
    • onMouseReleased

      public SubSceneBuilder onMouseReleased(EventHandler<? super MouseEvent> value)
      A builder method that invokes the setOnMouseReleased method on the instance being constructed.
      Returns:
      builder instance
    • onRotate

      public SubSceneBuilder onRotate(EventHandler<? super RotateEvent> value)
      A builder method that invokes the setOnRotate method on the instance being constructed.
      Returns:
      builder instance
    • onRotationFinished

      public SubSceneBuilder onRotationFinished(EventHandler<? super RotateEvent> value)
      A builder method that invokes the setOnRotationFinished method on the instance being constructed.
      Returns:
      builder instance
    • onRotationStarted

      public SubSceneBuilder onRotationStarted(EventHandler<? super RotateEvent> value)
      A builder method that invokes the setOnRotationStarted method on the instance being constructed.
      Returns:
      builder instance
    • onScroll

      public SubSceneBuilder onScroll(EventHandler<? super ScrollEvent> value)
      A builder method that invokes the setOnScroll method on the instance being constructed.
      Returns:
      builder instance
    • onScrollFinished

      public SubSceneBuilder onScrollFinished(EventHandler<? super ScrollEvent> value)
      A builder method that invokes the setOnScrollFinished method on the instance being constructed.
      Returns:
      builder instance
    • onScrollStarted

      public SubSceneBuilder onScrollStarted(EventHandler<? super ScrollEvent> value)
      A builder method that invokes the setOnScrollStarted method on the instance being constructed.
      Returns:
      builder instance
    • onSwipeDown

      public SubSceneBuilder onSwipeDown(EventHandler<? super SwipeEvent> value)
      A builder method that invokes the setOnSwipeDown method on the instance being constructed.
      Returns:
      builder instance
    • onSwipeLeft

      public SubSceneBuilder onSwipeLeft(EventHandler<? super SwipeEvent> value)
      A builder method that invokes the setOnSwipeLeft method on the instance being constructed.
      Returns:
      builder instance
    • onSwipeRight

      public SubSceneBuilder onSwipeRight(EventHandler<? super SwipeEvent> value)
      A builder method that invokes the setOnSwipeRight method on the instance being constructed.
      Returns:
      builder instance
    • onSwipeUp

      public SubSceneBuilder onSwipeUp(EventHandler<? super SwipeEvent> value)
      A builder method that invokes the setOnSwipeUp method on the instance being constructed.
      Returns:
      builder instance
    • onTouchMoved

      public SubSceneBuilder onTouchMoved(EventHandler<? super TouchEvent> value)
      A builder method that invokes the setOnTouchMoved method on the instance being constructed.
      Returns:
      builder instance
    • onTouchPressed

      public SubSceneBuilder onTouchPressed(EventHandler<? super TouchEvent> value)
      A builder method that invokes the setOnTouchPressed method on the instance being constructed.
      Returns:
      builder instance
    • onTouchReleased

      public SubSceneBuilder onTouchReleased(EventHandler<? super TouchEvent> value)
      A builder method that invokes the setOnTouchReleased method on the instance being constructed.
      Returns:
      builder instance
    • onTouchStationary

      public SubSceneBuilder onTouchStationary(EventHandler<? super TouchEvent> value)
      A builder method that invokes the setOnTouchStationary method on the instance being constructed.
      Returns:
      builder instance
    • onZoom

      public SubSceneBuilder onZoom(EventHandler<? super ZoomEvent> value)
      A builder method that invokes the setOnZoom method on the instance being constructed.
      Returns:
      builder instance
    • onZoomFinished

      public SubSceneBuilder onZoomFinished(EventHandler<? super ZoomEvent> value)
      A builder method that invokes the setOnZoomFinished method on the instance being constructed.
      Returns:
      builder instance
    • onZoomStarted

      public SubSceneBuilder onZoomStarted(EventHandler<? super ZoomEvent> value)
      A builder method that invokes the setOnZoomStarted method on the instance being constructed.
      Returns:
      builder instance
    • opacity

      public SubSceneBuilder opacity(double value)
      A builder method that invokes the setOpacity method on the instance being constructed.
      Returns:
      builder instance
    • pickOnBounds

      public SubSceneBuilder pickOnBounds(boolean value)
      A builder method that invokes the setPickOnBounds method on the instance being constructed.
      Returns:
      builder instance
    • root

      public SubSceneBuilder root(Parent value)
      A builder method that invokes the setRoot method on the instance being constructed.
      Returns:
      builder instance
    • rotate

      public SubSceneBuilder rotate(double value)
      A builder method that invokes the setRotate method on the instance being constructed.
      Returns:
      builder instance
    • rotationAxis

      public SubSceneBuilder rotationAxis(Point3D value)
      A builder method that invokes the setRotationAxis method on the instance being constructed.
      Returns:
      builder instance
    • scaleX

      public SubSceneBuilder scaleX(double value)
      A builder method that invokes the setScaleX method on the instance being constructed.
      Returns:
      builder instance
    • scaleY

      public SubSceneBuilder scaleY(double value)
      A builder method that invokes the setScaleY method on the instance being constructed.
      Returns:
      builder instance
    • scaleZ

      public SubSceneBuilder scaleZ(double value)
      A builder method that invokes the setScaleZ method on the instance being constructed.
      Returns:
      builder instance
    • style

      public SubSceneBuilder style(String value)
      A builder method that invokes the setStyle method on the instance being constructed.
      Returns:
      builder instance
    • translateX

      public SubSceneBuilder translateX(double value)
      A builder method that invokes the setTranslateX method on the instance being constructed.
      Returns:
      builder instance
    • translateY

      public SubSceneBuilder translateY(double value)
      A builder method that invokes the setTranslateY method on the instance being constructed.
      Returns:
      builder instance
    • translateZ

      public SubSceneBuilder translateZ(double value)
      A builder method that invokes the setTranslateZ method on the instance being constructed.
      Returns:
      builder instance
    • userAgentStylesheet

      public SubSceneBuilder userAgentStylesheet(String url)
      A builder method that invokes the setUserAgentStylesheet method on the instance being constructed.
      Returns:
      builder instance
    • userData

      public SubSceneBuilder userData(Object value)
      A builder method that invokes the setUserData method on the instance being constructed.
      Returns:
      builder instance
    • viewOrder

      public SubSceneBuilder viewOrder(double value)
      A builder method that invokes the setViewOrder method on the instance being constructed.
      Returns:
      builder instance
    • visible

      public SubSceneBuilder visible(boolean value)
      A builder method that invokes the setVisible method on the instance being constructed.
      Returns:
      builder instance
    • width

      public SubSceneBuilder width(double value)
      A builder method that invokes the setWidth method on the instance being constructed.
      Returns:
      builder instance
    • addStyleClass

      public final SubSceneBuilder addStyleClass(String... elements)
      Calls the addAll method on the ObservableList returned by the SubScene#getStyleClass() method.
      Returns:
      builder instance
    • addStyleClass

      public final SubSceneBuilder addStyleClass(Collection<? extends String> col)
      Calls the addAll method on the ObservableList returned by the SubScene#getStyleClass() method.
      Returns:
      builder instance
    • addTransforms

      public final SubSceneBuilder addTransforms(Transform... elements)
      Calls the addAll method on the ObservableList returned by the SubScene#getTransforms() method.
      Returns:
      builder instance
    • addTransforms

      public final SubSceneBuilder addTransforms(Collection<? extends Transform> col)
      Calls the addAll method on the ObservableList returned by the SubScene#getTransforms() method.
      Returns:
      builder instance
    • bottomAnchorInAnchorPane

      public SubSceneBuilder bottomAnchorInAnchorPane(Double value)
      Invokes the AnchorPane.setBottomAnchor(Node, Double) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new AnchorPane(btn);
      AnchorPane.setBottomAnchor(btn, new Insets(10));
      
      // Fluent API
      var root = AnchorPaneBuilder.create(
                       ButtonBuilder.create()
                           .bottomAnchorInAnchorPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • leftAnchorInAnchorPane

      public SubSceneBuilder leftAnchorInAnchorPane(Double value)
      Invokes the AnchorPane.setLeftAnchor(Node, Double) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new AnchorPane(btn);
      AnchorPane.setLeftAnchor(btn, new Insets(10));
      
      // Fluent API
      var root = AnchorPaneBuilder.create(
                       ButtonBuilder.create()
                           .leftAnchorInAnchorPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • rightAnchorInAnchorPane

      public SubSceneBuilder rightAnchorInAnchorPane(Double value)
      Invokes the AnchorPane.setRightAnchor(Node, Double) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new AnchorPane(btn);
      AnchorPane.setRightAnchor(btn, new Insets(10));
      
      // Fluent API
      var root = AnchorPaneBuilder.create(
                       ButtonBuilder.create()
                           .rightAnchorInAnchorPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • topAnchorInAnchorPane

      public SubSceneBuilder topAnchorInAnchorPane(Double value)
      Invokes the AnchorPane.setTopAnchor(Node, Double) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new AnchorPane(btn);
      AnchorPane.setTopAnchor(btn, new Insets(10));
      
      // Fluent API
      var root = AnchorPaneBuilder.create(
                       ButtonBuilder.create()
                           .topAnchorInAnchorPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • alignmentInBorderPane

      public SubSceneBuilder alignmentInBorderPane(Pos value)
      Invokes the BorderPane.setAlignment(Node, Pos) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new BorderPane(btn);
      BorderPane.setAlignment(btn, new Insets(10));
      
      // Fluent API
      var root = BorderPaneBuilder.create(
                       ButtonBuilder.create()
                           .alignmentInBorderPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • marginInBorderPane

      public SubSceneBuilder marginInBorderPane(Insets value)
      Invokes the BorderPane.setMargin(Node, Insets) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new BorderPane(btn);
      BorderPane.setMargin(btn, new Insets(10));
      
      // Fluent API
      var root = BorderPaneBuilder.create(
                       ButtonBuilder.create()
                           .marginInBorderPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • marginInFlowPane

      public SubSceneBuilder marginInFlowPane(Insets value)
      Invokes the FlowPane.setMargin(Node, Insets) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new FlowPane(btn);
      FlowPane.setMargin(btn, new Insets(10));
      
      // Fluent API
      var root = FlowPaneBuilder.create(
                       ButtonBuilder.create()
                           .marginInFlowPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • columnIndexInGridPane

      public SubSceneBuilder columnIndexInGridPane(Integer value)
      Invokes the GridPane.setColumnIndex(Node, Integer) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setColumnIndex(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .columnIndexInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • columnSpanInGridPane

      public SubSceneBuilder columnSpanInGridPane(Integer value)
      Invokes the GridPane.setColumnSpan(Node, Integer) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setColumnSpan(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .columnSpanInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • constraintsInGridPane

      public SubSceneBuilder constraintsInGridPane(int columnIndex, int rowIndex)
      Invokes the GridPane.setConstraints(Node, int, int) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setConstraints(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .constraintsInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • constraintsInGridPane

      public SubSceneBuilder constraintsInGridPane(int columnIndex, int rowIndex, int columnspan, int rowspan)
      Invokes the GridPane.setConstraints(Node, int, int, int, int) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setConstraints(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .constraintsInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • constraintsInGridPane

      public SubSceneBuilder constraintsInGridPane(int columnIndex, int rowIndex, int columnspan, int rowspan, HPos halignment, VPos valignment)
      Invokes the GridPane.setConstraints(Node, int, int, int, int, HPos, VPos) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setConstraints(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .constraintsInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • constraintsInGridPane

      public SubSceneBuilder constraintsInGridPane(int columnIndex, int rowIndex, int columnspan, int rowspan, HPos halignment, VPos valignment, Priority hgrow, Priority vgrow)
      Invokes the GridPane.setConstraints(Node, int, int, int, int, HPos, VPos, Priority, Priority) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setConstraints(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .constraintsInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • constraintsInGridPane

      public SubSceneBuilder constraintsInGridPane(int columnIndex, int rowIndex, int columnspan, int rowspan, HPos halignment, VPos valignment, Priority hgrow, Priority vgrow, Insets margin)
      Invokes the GridPane.setConstraints(Node, int, int, int, int, HPos, VPos, Priority, Priority, Insets) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setConstraints(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .constraintsInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • fillHeightInGridPane

      public SubSceneBuilder fillHeightInGridPane(Boolean value)
      Invokes the GridPane.setFillHeight(Node, Boolean) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setFillHeight(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .fillHeightInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • fillWidthInGridPane

      public SubSceneBuilder fillWidthInGridPane(Boolean value)
      Invokes the GridPane.setFillWidth(Node, Boolean) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setFillWidth(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .fillWidthInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • hAlignmentInGridPane

      public SubSceneBuilder hAlignmentInGridPane(HPos value)
      Invokes the GridPane.setHalignment(Node, HPos) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setHalignment(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .hAlignmentInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • hGrowInGridPane

      public SubSceneBuilder hGrowInGridPane(Priority value)
      Invokes the GridPane.setHgrow(Node, Priority) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setHgrow(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .hGrowInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • marginInGridPane

      public SubSceneBuilder marginInGridPane(Insets value)
      Invokes the GridPane.setMargin(Node, Insets) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setMargin(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .marginInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • rowIndexInGridPane

      public SubSceneBuilder rowIndexInGridPane(Integer value)
      Invokes the GridPane.setRowIndex(Node, Integer) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setRowIndex(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .rowIndexInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • rowSpanInGridPane

      public SubSceneBuilder rowSpanInGridPane(Integer value)
      Invokes the GridPane.setRowSpan(Node, Integer) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setRowSpan(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .rowSpanInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • vAlignmentInGridPane

      public SubSceneBuilder vAlignmentInGridPane(VPos value)
      Invokes the GridPane.setValignment(Node, VPos) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setValignment(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .vAlignmentInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • vGrowInGridPane

      public SubSceneBuilder vGrowInGridPane(Priority value)
      Invokes the GridPane.setVgrow(Node, Priority) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new GridPane(btn);
      GridPane.setVgrow(btn, new Insets(10));
      
      // Fluent API
      var root = GridPaneBuilder.create(
                       ButtonBuilder.create()
                           .vGrowInGridPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • hGrowInHBox

      public SubSceneBuilder hGrowInHBox(Priority value)
      Invokes the HBox.setHgrow(Node, Priority) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new HBox(btn);
      HBox.setHgrow(btn, new Insets(10));
      
      // Fluent API
      var root = HBoxBuilder.create(
                       ButtonBuilder.create()
                           .hGrowInHBox(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • marginInHBox

      public SubSceneBuilder marginInHBox(Insets value)
      Invokes the HBox.setMargin(Node, Insets) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new HBox(btn);
      HBox.setMargin(btn, new Insets(10));
      
      // Fluent API
      var root = HBoxBuilder.create(
                       ButtonBuilder.create()
                           .marginInHBox(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • alignmentInStackPane

      public SubSceneBuilder alignmentInStackPane(Pos value)
      Invokes the StackPane.setAlignment(Node, Pos) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new StackPane(btn);
      StackPane.setAlignment(btn, new Insets(10));
      
      // Fluent API
      var root = StackPaneBuilder.create(
                       ButtonBuilder.create()
                           .alignmentInStackPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • marginInStackPane

      public SubSceneBuilder marginInStackPane(Insets value)
      Invokes the StackPane.setMargin(Node, Insets) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new StackPane(btn);
      StackPane.setMargin(btn, new Insets(10));
      
      // Fluent API
      var root = StackPaneBuilder.create(
                       ButtonBuilder.create()
                           .marginInStackPane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • alignmentInTilePane

      public SubSceneBuilder alignmentInTilePane(Pos value)
      Invokes the TilePane.setAlignment(Node, Pos) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new TilePane(btn);
      TilePane.setAlignment(btn, new Insets(10));
      
      // Fluent API
      var root = TilePaneBuilder.create(
                       ButtonBuilder.create()
                           .alignmentInTilePane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • marginInTilePane

      public SubSceneBuilder marginInTilePane(Insets value)
      Invokes the TilePane.setMargin(Node, Insets) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new TilePane(btn);
      TilePane.setMargin(btn, new Insets(10));
      
      // Fluent API
      var root = TilePaneBuilder.create(
                       ButtonBuilder.create()
                           .marginInTilePane(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • marginInVBox

      public SubSceneBuilder marginInVBox(Insets value)
      Invokes the VBox.setMargin(Node, Insets) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new VBox(btn);
      VBox.setMargin(btn, new Insets(10));
      
      // Fluent API
      var root = VBoxBuilder.create(
                       ButtonBuilder.create()
                           .marginInVBox(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • vGrowInVBox

      public SubSceneBuilder vGrowInVBox(Priority value)
      Invokes the VBox.setVgrow(Node, Priority) using a fluent API.

      Example:

      // Original API
      var btn = new Button();
      var root = new VBox(btn);
      VBox.setVgrow(btn, new Insets(10));
      
      // Fluent API
      var root = VBoxBuilder.create(
                       ButtonBuilder.create()
                           .vGrowInVBox(new Insets(10))
                           .build())
                     .build();
      
      Returns:
      builder instance
    • accessibleHelpPropertyApply

      public SubSceneBuilder accessibleHelpPropertyApply(Consumer<ObjectProperty<String>> op)
      Applies a function to the accessibleHelpProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.accessibleHelpProperty().bind(anotherProperty))
      
      // Use shorthand form
      .accessibleHelpPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • accessibleRoleDescriptionPropertyApply

      public SubSceneBuilder accessibleRoleDescriptionPropertyApply(Consumer<ObjectProperty<String>> op)
      Applies a function to the accessibleRoleDescriptionProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.accessibleRoleDescriptionProperty().bind(anotherProperty))
      
      // Use shorthand form
      .accessibleRoleDescriptionPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • accessibleRolePropertyApply

      public SubSceneBuilder accessibleRolePropertyApply(Consumer<ObjectProperty<AccessibleRole>> op)
      Applies a function to the accessibleRoleProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.accessibleRoleProperty().bind(anotherProperty))
      
      // Use shorthand form
      .accessibleRolePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • accessibleTextPropertyApply

      public SubSceneBuilder accessibleTextPropertyApply(Consumer<ObjectProperty<String>> op)
      Applies a function to the accessibleTextProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.accessibleTextProperty().bind(anotherProperty))
      
      // Use shorthand form
      .accessibleTextPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • blendModePropertyApply

      public SubSceneBuilder blendModePropertyApply(Consumer<ObjectProperty<BlendMode>> op)
      Applies a function to the blendModeProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.blendModeProperty().bind(anotherProperty))
      
      // Use shorthand form
      .blendModePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • boundsInLocalPropertyApply

      public SubSceneBuilder boundsInLocalPropertyApply(Consumer<ReadOnlyObjectProperty<Bounds>> op)
      Applies a function to the boundsInLocalProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.boundsInLocalProperty().bind(anotherProperty))
      
      // Use shorthand form
      .boundsInLocalPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • boundsInParentPropertyApply

      public SubSceneBuilder boundsInParentPropertyApply(Consumer<ReadOnlyObjectProperty<Bounds>> op)
      Applies a function to the boundsInParentProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.boundsInParentProperty().bind(anotherProperty))
      
      // Use shorthand form
      .boundsInParentPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • cacheHintPropertyApply

      public SubSceneBuilder cacheHintPropertyApply(Consumer<ObjectProperty<CacheHint>> op)
      Applies a function to the cacheHintProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.cacheHintProperty().bind(anotherProperty))
      
      // Use shorthand form
      .cacheHintPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • cachePropertyApply

      public SubSceneBuilder cachePropertyApply(Consumer<BooleanProperty> op)
      Applies a function to the cacheProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.cacheProperty().bind(anotherProperty))
      
      // Use shorthand form
      .cachePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • cameraPropertyApply

      public SubSceneBuilder cameraPropertyApply(Consumer<ObjectProperty<Camera>> op)
      Applies a function to the cameraProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.cameraProperty().bind(anotherProperty))
      
      // Use shorthand form
      .cameraPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • clipPropertyApply

      public SubSceneBuilder clipPropertyApply(Consumer<ObjectProperty<Node>> op)
      Applies a function to the clipProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.clipProperty().bind(anotherProperty))
      
      // Use shorthand form
      .clipPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • cursorPropertyApply

      public SubSceneBuilder cursorPropertyApply(Consumer<ObjectProperty<Cursor>> op)
      Applies a function to the cursorProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.cursorProperty().bind(anotherProperty))
      
      // Use shorthand form
      .cursorPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • depthTestPropertyApply

      public SubSceneBuilder depthTestPropertyApply(Consumer<ObjectProperty<DepthTest>> op)
      Applies a function to the depthTestProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.depthTestProperty().bind(anotherProperty))
      
      // Use shorthand form
      .depthTestPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • disablePropertyApply

      public SubSceneBuilder disablePropertyApply(Consumer<BooleanProperty> op)
      Applies a function to the disableProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.disableProperty().bind(anotherProperty))
      
      // Use shorthand form
      .disablePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • disabledPropertyApply

      public SubSceneBuilder disabledPropertyApply(Consumer<ReadOnlyBooleanProperty> op)
      Applies a function to the disabledProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.disabledProperty().bind(anotherProperty))
      
      // Use shorthand form
      .disabledPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • effectPropertyApply

      public SubSceneBuilder effectPropertyApply(Consumer<ObjectProperty<Effect>> op)
      Applies a function to the effectProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.effectProperty().bind(anotherProperty))
      
      // Use shorthand form
      .effectPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • effectiveNodeOrientationPropertyApply

      public SubSceneBuilder effectiveNodeOrientationPropertyApply(Consumer<ReadOnlyObjectProperty<NodeOrientation>> op)
      Applies a function to the effectiveNodeOrientationProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.effectiveNodeOrientationProperty().bind(anotherProperty))
      
      // Use shorthand form
      .effectiveNodeOrientationPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • eventDispatcherPropertyApply

      public SubSceneBuilder eventDispatcherPropertyApply(Consumer<ObjectProperty<EventDispatcher>> op)
      Applies a function to the eventDispatcherProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.eventDispatcherProperty().bind(anotherProperty))
      
      // Use shorthand form
      .eventDispatcherPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • fillPropertyApply

      public SubSceneBuilder fillPropertyApply(Consumer<ObjectProperty<Paint>> op)
      Applies a function to the fillProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.fillProperty().bind(anotherProperty))
      
      // Use shorthand form
      .fillPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • focusTraversablePropertyApply

      public SubSceneBuilder focusTraversablePropertyApply(Consumer<BooleanProperty> op)
      Applies a function to the focusTraversableProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.focusTraversableProperty().bind(anotherProperty))
      
      // Use shorthand form
      .focusTraversablePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • focusedPropertyApply

      public SubSceneBuilder focusedPropertyApply(Consumer<ReadOnlyBooleanProperty> op)
      Applies a function to the focusedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.focusedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .focusedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • heightPropertyApply

      public SubSceneBuilder heightPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the heightProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.heightProperty().bind(anotherProperty))
      
      // Use shorthand form
      .heightPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • hoverPropertyApply

      public SubSceneBuilder hoverPropertyApply(Consumer<ReadOnlyBooleanProperty> op)
      Applies a function to the hoverProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.hoverProperty().bind(anotherProperty))
      
      // Use shorthand form
      .hoverPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • idPropertyApply

      public SubSceneBuilder idPropertyApply(Consumer<StringProperty> op)
      Applies a function to the idProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.idProperty().bind(anotherProperty))
      
      // Use shorthand form
      .idPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • inputMethodRequestsPropertyApply

      public SubSceneBuilder inputMethodRequestsPropertyApply(Consumer<ObjectProperty<InputMethodRequests>> op)
      Applies a function to the inputMethodRequestsProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.inputMethodRequestsProperty().bind(anotherProperty))
      
      // Use shorthand form
      .inputMethodRequestsPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • layoutBoundsPropertyApply

      public SubSceneBuilder layoutBoundsPropertyApply(Consumer<ReadOnlyObjectProperty<Bounds>> op)
      Applies a function to the layoutBoundsProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.layoutBoundsProperty().bind(anotherProperty))
      
      // Use shorthand form
      .layoutBoundsPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • layoutXPropertyApply

      public SubSceneBuilder layoutXPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the layoutXProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.layoutXProperty().bind(anotherProperty))
      
      // Use shorthand form
      .layoutXPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • layoutYPropertyApply

      public SubSceneBuilder layoutYPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the layoutYProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.layoutYProperty().bind(anotherProperty))
      
      // Use shorthand form
      .layoutYPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • localToParentTransformPropertyApply

      public SubSceneBuilder localToParentTransformPropertyApply(Consumer<ReadOnlyObjectProperty<Transform>> op)
      Applies a function to the localToParentTransformProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.localToParentTransformProperty().bind(anotherProperty))
      
      // Use shorthand form
      .localToParentTransformPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • localToSceneTransformPropertyApply

      public SubSceneBuilder localToSceneTransformPropertyApply(Consumer<ReadOnlyObjectProperty<Transform>> op)
      Applies a function to the localToSceneTransformProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.localToSceneTransformProperty().bind(anotherProperty))
      
      // Use shorthand form
      .localToSceneTransformPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • managedPropertyApply

      public SubSceneBuilder managedPropertyApply(Consumer<BooleanProperty> op)
      Applies a function to the managedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.managedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .managedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • mouseTransparentPropertyApply

      public SubSceneBuilder mouseTransparentPropertyApply(Consumer<BooleanProperty> op)
      Applies a function to the mouseTransparentProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.mouseTransparentProperty().bind(anotherProperty))
      
      // Use shorthand form
      .mouseTransparentPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • nodeOrientationPropertyApply

      public SubSceneBuilder nodeOrientationPropertyApply(Consumer<ObjectProperty<NodeOrientation>> op)
      Applies a function to the nodeOrientationProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.nodeOrientationProperty().bind(anotherProperty))
      
      // Use shorthand form
      .nodeOrientationPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onContextMenuRequestedPropertyApply

      public SubSceneBuilder onContextMenuRequestedPropertyApply(Consumer<ObjectProperty<EventHandler<? super ContextMenuEvent>>> op)
      Applies a function to the onContextMenuRequestedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onContextMenuRequestedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onContextMenuRequestedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onDragDetectedPropertyApply

      public SubSceneBuilder onDragDetectedPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseEvent>>> op)
      Applies a function to the onDragDetectedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onDragDetectedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onDragDetectedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onDragDonePropertyApply

      public SubSceneBuilder onDragDonePropertyApply(Consumer<ObjectProperty<EventHandler<? super DragEvent>>> op)
      Applies a function to the onDragDoneProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onDragDoneProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onDragDonePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onDragDroppedPropertyApply

      public SubSceneBuilder onDragDroppedPropertyApply(Consumer<ObjectProperty<EventHandler<? super DragEvent>>> op)
      Applies a function to the onDragDroppedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onDragDroppedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onDragDroppedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onDragEnteredPropertyApply

      public SubSceneBuilder onDragEnteredPropertyApply(Consumer<ObjectProperty<EventHandler<? super DragEvent>>> op)
      Applies a function to the onDragEnteredProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onDragEnteredProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onDragEnteredPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onDragExitedPropertyApply

      public SubSceneBuilder onDragExitedPropertyApply(Consumer<ObjectProperty<EventHandler<? super DragEvent>>> op)
      Applies a function to the onDragExitedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onDragExitedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onDragExitedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onDragOverPropertyApply

      public SubSceneBuilder onDragOverPropertyApply(Consumer<ObjectProperty<EventHandler<? super DragEvent>>> op)
      Applies a function to the onDragOverProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onDragOverProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onDragOverPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onInputMethodTextChangedPropertyApply

      public SubSceneBuilder onInputMethodTextChangedPropertyApply(Consumer<ObjectProperty<EventHandler<? super InputMethodEvent>>> op)
      Applies a function to the onInputMethodTextChangedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onInputMethodTextChangedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onInputMethodTextChangedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onKeyPressedPropertyApply

      public SubSceneBuilder onKeyPressedPropertyApply(Consumer<ObjectProperty<EventHandler<? super KeyEvent>>> op)
      Applies a function to the onKeyPressedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onKeyPressedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onKeyPressedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onKeyReleasedPropertyApply

      public SubSceneBuilder onKeyReleasedPropertyApply(Consumer<ObjectProperty<EventHandler<? super KeyEvent>>> op)
      Applies a function to the onKeyReleasedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onKeyReleasedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onKeyReleasedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onKeyTypedPropertyApply

      public SubSceneBuilder onKeyTypedPropertyApply(Consumer<ObjectProperty<EventHandler<? super KeyEvent>>> op)
      Applies a function to the onKeyTypedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onKeyTypedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onKeyTypedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMouseClickedPropertyApply

      public SubSceneBuilder onMouseClickedPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseEvent>>> op)
      Applies a function to the onMouseClickedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMouseClickedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMouseClickedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMouseDragEnteredPropertyApply

      public SubSceneBuilder onMouseDragEnteredPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseDragEvent>>> op)
      Applies a function to the onMouseDragEnteredProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMouseDragEnteredProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMouseDragEnteredPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMouseDragExitedPropertyApply

      public SubSceneBuilder onMouseDragExitedPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseDragEvent>>> op)
      Applies a function to the onMouseDragExitedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMouseDragExitedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMouseDragExitedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMouseDragOverPropertyApply

      public SubSceneBuilder onMouseDragOverPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseDragEvent>>> op)
      Applies a function to the onMouseDragOverProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMouseDragOverProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMouseDragOverPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMouseDragReleasedPropertyApply

      public SubSceneBuilder onMouseDragReleasedPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseDragEvent>>> op)
      Applies a function to the onMouseDragReleasedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMouseDragReleasedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMouseDragReleasedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMouseDraggedPropertyApply

      public SubSceneBuilder onMouseDraggedPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseEvent>>> op)
      Applies a function to the onMouseDraggedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMouseDraggedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMouseDraggedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMouseEnteredPropertyApply

      public SubSceneBuilder onMouseEnteredPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseEvent>>> op)
      Applies a function to the onMouseEnteredProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMouseEnteredProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMouseEnteredPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMouseExitedPropertyApply

      public SubSceneBuilder onMouseExitedPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseEvent>>> op)
      Applies a function to the onMouseExitedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMouseExitedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMouseExitedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMouseMovedPropertyApply

      public SubSceneBuilder onMouseMovedPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseEvent>>> op)
      Applies a function to the onMouseMovedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMouseMovedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMouseMovedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMousePressedPropertyApply

      public SubSceneBuilder onMousePressedPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseEvent>>> op)
      Applies a function to the onMousePressedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMousePressedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMousePressedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onMouseReleasedPropertyApply

      public SubSceneBuilder onMouseReleasedPropertyApply(Consumer<ObjectProperty<EventHandler<? super MouseEvent>>> op)
      Applies a function to the onMouseReleasedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onMouseReleasedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onMouseReleasedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onRotatePropertyApply

      public SubSceneBuilder onRotatePropertyApply(Consumer<ObjectProperty<EventHandler<? super RotateEvent>>> op)
      Applies a function to the onRotateProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onRotateProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onRotatePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onRotationFinishedPropertyApply

      public SubSceneBuilder onRotationFinishedPropertyApply(Consumer<ObjectProperty<EventHandler<? super RotateEvent>>> op)
      Applies a function to the onRotationFinishedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onRotationFinishedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onRotationFinishedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onRotationStartedPropertyApply

      public SubSceneBuilder onRotationStartedPropertyApply(Consumer<ObjectProperty<EventHandler<? super RotateEvent>>> op)
      Applies a function to the onRotationStartedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onRotationStartedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onRotationStartedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onScrollFinishedPropertyApply

      public SubSceneBuilder onScrollFinishedPropertyApply(Consumer<ObjectProperty<EventHandler<? super ScrollEvent>>> op)
      Applies a function to the onScrollFinishedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onScrollFinishedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onScrollFinishedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onScrollPropertyApply

      public SubSceneBuilder onScrollPropertyApply(Consumer<ObjectProperty<EventHandler<? super ScrollEvent>>> op)
      Applies a function to the onScrollProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onScrollProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onScrollPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onScrollStartedPropertyApply

      public SubSceneBuilder onScrollStartedPropertyApply(Consumer<ObjectProperty<EventHandler<? super ScrollEvent>>> op)
      Applies a function to the onScrollStartedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onScrollStartedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onScrollStartedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onSwipeDownPropertyApply

      public SubSceneBuilder onSwipeDownPropertyApply(Consumer<ObjectProperty<EventHandler<? super SwipeEvent>>> op)
      Applies a function to the onSwipeDownProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onSwipeDownProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onSwipeDownPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onSwipeLeftPropertyApply

      public SubSceneBuilder onSwipeLeftPropertyApply(Consumer<ObjectProperty<EventHandler<? super SwipeEvent>>> op)
      Applies a function to the onSwipeLeftProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onSwipeLeftProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onSwipeLeftPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onSwipeRightPropertyApply

      public SubSceneBuilder onSwipeRightPropertyApply(Consumer<ObjectProperty<EventHandler<? super SwipeEvent>>> op)
      Applies a function to the onSwipeRightProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onSwipeRightProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onSwipeRightPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onSwipeUpPropertyApply

      public SubSceneBuilder onSwipeUpPropertyApply(Consumer<ObjectProperty<EventHandler<? super SwipeEvent>>> op)
      Applies a function to the onSwipeUpProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onSwipeUpProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onSwipeUpPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onTouchMovedPropertyApply

      public SubSceneBuilder onTouchMovedPropertyApply(Consumer<ObjectProperty<EventHandler<? super TouchEvent>>> op)
      Applies a function to the onTouchMovedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onTouchMovedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onTouchMovedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onTouchPressedPropertyApply

      public SubSceneBuilder onTouchPressedPropertyApply(Consumer<ObjectProperty<EventHandler<? super TouchEvent>>> op)
      Applies a function to the onTouchPressedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onTouchPressedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onTouchPressedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onTouchReleasedPropertyApply

      public SubSceneBuilder onTouchReleasedPropertyApply(Consumer<ObjectProperty<EventHandler<? super TouchEvent>>> op)
      Applies a function to the onTouchReleasedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onTouchReleasedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onTouchReleasedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onTouchStationaryPropertyApply

      public SubSceneBuilder onTouchStationaryPropertyApply(Consumer<ObjectProperty<EventHandler<? super TouchEvent>>> op)
      Applies a function to the onTouchStationaryProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onTouchStationaryProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onTouchStationaryPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onZoomFinishedPropertyApply

      public SubSceneBuilder onZoomFinishedPropertyApply(Consumer<ObjectProperty<EventHandler<? super ZoomEvent>>> op)
      Applies a function to the onZoomFinishedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onZoomFinishedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onZoomFinishedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onZoomPropertyApply

      public SubSceneBuilder onZoomPropertyApply(Consumer<ObjectProperty<EventHandler<? super ZoomEvent>>> op)
      Applies a function to the onZoomProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onZoomProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onZoomPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • onZoomStartedPropertyApply

      public SubSceneBuilder onZoomStartedPropertyApply(Consumer<ObjectProperty<EventHandler<? super ZoomEvent>>> op)
      Applies a function to the onZoomStartedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.onZoomStartedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .onZoomStartedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • opacityPropertyApply

      public SubSceneBuilder opacityPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the opacityProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.opacityProperty().bind(anotherProperty))
      
      // Use shorthand form
      .opacityPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • parentPropertyApply

      public SubSceneBuilder parentPropertyApply(Consumer<ReadOnlyObjectProperty<Parent>> op)
      Applies a function to the parentProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.parentProperty().bind(anotherProperty))
      
      // Use shorthand form
      .parentPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • pickOnBoundsPropertyApply

      public SubSceneBuilder pickOnBoundsPropertyApply(Consumer<BooleanProperty> op)
      Applies a function to the pickOnBoundsProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.pickOnBoundsProperty().bind(anotherProperty))
      
      // Use shorthand form
      .pickOnBoundsPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • pressedPropertyApply

      public SubSceneBuilder pressedPropertyApply(Consumer<ReadOnlyBooleanProperty> op)
      Applies a function to the pressedProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.pressedProperty().bind(anotherProperty))
      
      // Use shorthand form
      .pressedPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • rootPropertyApply

      public SubSceneBuilder rootPropertyApply(Consumer<ObjectProperty<Parent>> op)
      Applies a function to the rootProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.rootProperty().bind(anotherProperty))
      
      // Use shorthand form
      .rootPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • rotatePropertyApply

      public SubSceneBuilder rotatePropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the rotateProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.rotateProperty().bind(anotherProperty))
      
      // Use shorthand form
      .rotatePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • rotationAxisPropertyApply

      public SubSceneBuilder rotationAxisPropertyApply(Consumer<ObjectProperty<Point3D>> op)
      Applies a function to the rotationAxisProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.rotationAxisProperty().bind(anotherProperty))
      
      // Use shorthand form
      .rotationAxisPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • scaleXPropertyApply

      public SubSceneBuilder scaleXPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the scaleXProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.scaleXProperty().bind(anotherProperty))
      
      // Use shorthand form
      .scaleXPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • scaleYPropertyApply

      public SubSceneBuilder scaleYPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the scaleYProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.scaleYProperty().bind(anotherProperty))
      
      // Use shorthand form
      .scaleYPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • scaleZPropertyApply

      public SubSceneBuilder scaleZPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the scaleZProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.scaleZProperty().bind(anotherProperty))
      
      // Use shorthand form
      .scaleZPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • scenePropertyApply

      public SubSceneBuilder scenePropertyApply(Consumer<ReadOnlyObjectProperty<Scene>> op)
      Applies a function to the sceneProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.sceneProperty().bind(anotherProperty))
      
      // Use shorthand form
      .scenePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • stylePropertyApply

      public SubSceneBuilder stylePropertyApply(Consumer<StringProperty> op)
      Applies a function to the styleProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.styleProperty().bind(anotherProperty))
      
      // Use shorthand form
      .stylePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • translateXPropertyApply

      public SubSceneBuilder translateXPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the translateXProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.translateXProperty().bind(anotherProperty))
      
      // Use shorthand form
      .translateXPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • translateYPropertyApply

      public SubSceneBuilder translateYPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the translateYProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.translateYProperty().bind(anotherProperty))
      
      // Use shorthand form
      .translateYPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • translateZPropertyApply

      public SubSceneBuilder translateZPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the translateZProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.translateZProperty().bind(anotherProperty))
      
      // Use shorthand form
      .translateZPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • userAgentStylesheetPropertyApply

      public SubSceneBuilder userAgentStylesheetPropertyApply(Consumer<ObjectProperty<String>> op)
      Applies a function to the userAgentStylesheetProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.userAgentStylesheetProperty().bind(anotherProperty))
      
      // Use shorthand form
      .userAgentStylesheetPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • viewOrderPropertyApply

      public SubSceneBuilder viewOrderPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the viewOrderProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.viewOrderProperty().bind(anotherProperty))
      
      // Use shorthand form
      .viewOrderPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • visiblePropertyApply

      public SubSceneBuilder visiblePropertyApply(Consumer<BooleanProperty> op)
      Applies a function to the visibleProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.visibleProperty().bind(anotherProperty))
      
      // Use shorthand form
      .visiblePropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance
    • widthPropertyApply

      public SubSceneBuilder widthPropertyApply(Consumer<DoubleProperty> op)
      Applies a function to the widthProperty of the instance being constructed. This serves as a shorthand form of the apply method.

      Example:

      // Use apply
      .apply(obj -> obj.widthProperty().bind(anotherProperty))
      
      // Use shorthand form
      .widthPropertyApply(prop -> prop.bind(anotherProperty))
      
      Returns:
      builder instance